Encourage tinkering with ideas, relationships, connections. Set up situations where students have to find information not readily available in school texts. Provide opportunity for students to design open-ended explorations of the concept. Provide multiple options so students can plan a unique "proof" of learning.
Logos for resources and brainstorm applications
Objective: To give students an opportunity to extend what they have learned.
Activity: Distribute paper and crayons. Have each student design a logo for the resource of their choice. Have them answer teh question, “How could your resource be used to make our classroom a better place for living and learning?”